![]() ![]() ![]() Trader: (enables use of the Boron Stock Exchange stations) Master Dealer: (lowest rank idle SETA exploitation will drop to) If SETA is left on without player input for long periods the player Trade Rank will drop 0.25% every game hour (6 minutes on 1000% SETA). For example if the player buys energy cells from a solar power plant at 12 credits and sells them at an ore mine for 20 credits the players rank would increase as the average price for energy cells is 16 credits. Thus, as one may expect, the sale of wares at equipment docks and trading stations do not count (even if highly profitable) as the sales price is always average nor do Credits earned from missions as they are not considered to be trading. The rank increases on the number of transactions and the magnitude of difference from the average price and not the profit or total credits made. It is increased by buying and selling wares and stocks at values favourable in comparison to the average. ![]() This rank affects the amount of credits offered by missions and what ship classes can be found by return ship/return abandoned ship/return stolen ship missions. Novice: 3 OBS points (enables use of the Split Stock Exchange stations) Veteran: 22 OBS points (corvettes start to spawn for fight missions) (M3s start to spawn in UFJD sectors)įighter: 17: OBS points (M3 will always spawn for a fight missions) (lowest rank idle SETA exploitation will drop to)Ĭompetent: 7 OBS points (M4s start to spawn in UFJD sectors) Sharpshooter: 38 OBS points (bombers start to spawn for fight missions Professional: 64 OBS points (starts the Operation Loose Ends plot missions) (Shady Business: Miscalculation spawns made harder) Specialist: 109 OBS points (corvettes start to spawn in UFJD sectors) (needed to unlock the Unholy Traitor and Pious Paranid starting scenarios) Militant: 243 OBS points (frigates start to spawn in UFJD sectors) (Shady Business: Miscalculation spawns made harder)įighter Chief: 143 OBS points (frigates start to spawn for fight missions) (needed to unlock the Savage Split starting scenario) Warlord: 711 OBS points (destroyers start to spawn for fight missions) The second to final mission of the Shady Business plot requires the destruction of a total of 50 capital ships which will give a high fight rank if done by a player piloted ship.īattlemaster: 1216 OBS points (carriers start to spawn in UFJD sectors)Ĭrusader: 930 OBS points (carriers start to spawn for fight missions) (destroyers start to spawn in UFJD sectors) (about 30% is needed to unlock the Aldrin Adventurer and Lost Lar starting scenarios) If SETA is left on without player input for long periods the player Fight Rank will drop 2% every game hour (6 minutes on 1000% SETA). Ships killed by player owned ships out of sector give a reduced number of points. Each Ship class has a value of points given if killed in general the bigger and tougher the ship killed, the more points towards this rank you get. Player Ranks Fight RankĪffects the ships spawned by the Opponent Balancing System (OBS) for fight missions and in UFJD sectors in combination with the number of hostile ships already in the sector. Player ranks have effects on the game difficulty and the magnitude of monetary rewards for missions. In the X-Universe your skill and relation to races is measured in ranks. ![]()
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